Tom Pandolfi wakes up every day with a new idea. This impulse for invention began in his childhood, when he built an X-ray machine for his regional science fair, inflated a house-sized army surplus balloon using a vacuum cleaner (this experiment became a tent for camping), and trip-wired the backyard to detect intruders during childhood games. The seminal idea for MST Workshop began after college in 1973, when Tom owned an old Philbrick analog computer, the most prominent feature of his small apartment near Princeton, NJ. Although he was a programmer, he quickly realized he could connect the various analog circuits of the Philbrick to complete simple mathematical functions without programming. In his spare time, and over several decades, he created a graphical programming language based on this same idea; that is, instead of using traditional programming the user could connect icons to generate models and animate them. The MST graphical programming has evolved along with the rapid changes in computer technology. MST Workshop, now available as an iPhone app, gives the user access to the iPhone’s accelerometer, magnetometer, maps, and speech engine. MST Play (a free adjunct app) allows the teachers to play interactive models that can be distributed to students as lab projects or homework exercises in physics, math, technology, or chemistry. Everyday, Tom finds new ways to make STEM more accessible for students everywhere, giving them access to the magic of math, science, and technology.
If you like MST Workshop, if you find a bug, or if you just want to tell me how you use it – I will be happy to hear from you. You can reach me at this email address: firstname.lastname@example.org
Here is a video that I made with MST Workshop, enjoy.